Player stats

A player's numbers — goals, points, plus-minus and ice time, and for goalies wins, save percentage, goals-against average and goals saved above expected — are under Stats on his page, season by season, and your team page and the league page list them side by side.

On this page

Every league and playoff game adds to the numbers of the players who took part. A player’s page shows them season by season; your team page and the league page list them side by side, so you can compare.

Where to find them

Open a player’s page and choose Stats for his whole career, one row per season. Overview on his page shows this regular season with his place in the league, and his club’s last ten games; see on his Overview. The panel that opens when you click a player’s name shows the same season band and last ten games as his Overview.

To compare players:

  • Stats on your team page lists this season’s numbers for everyone who has played for the club, under Skaters and Goalies. A player who has since left stays on the list, dimmed.
  • Stats on a league page lists the league’s Players and Goalies. Filter skaters by position with All, C, F and D, and press a column heading to sort by it. The list shows the top of the league; Show all lists everyone.
  • Home on the world page shows each league’s points and goals leaders.
  • History on a team page holds the club’s records and its all-time leaders; see records and all-time lists.

On your own team page, Download CSV under Display on the roster saves your roster with this season’s regular-season numbers.

A place near the top of the league’s lists also adds to a player’s reputation; see player reputation.

On his Overview

The band headed Season and the year shows this regular season at a glance: goals, assists, points, plus-minus and game rating for a skater; games, save percentage, goals-against average, wins and shutouts for a goalie. Under each figure but a goalie’s games is his place among the skaters or goalies of his club’s league, such as “4th in GHL” (on a phone the place stands alone under the figure, with the league named once below the row); T- in front of a place means he shares it. Read the places to see where he stands in his league without opening its lists, and All stats for the season in full.

The figures count his games in his club’s league, and a player traded within the league is counted for his whole season there. A per-game figure (game rating, save percentage, goals-against average) shows a place only once he has played enough of the games the league’s busiest players have played. Game stars counts how often he has been named the first, second or third star of a game this season, playoffs included. A player who has not played a regular-season game this season has no band. One whose games this season were in another league, and a free agent or a retired player who played this season, keeps his figures, without places.

Last 10 shows his club’s last ten games this season, preseason left out: his game rating as a bar, his goals and assists (a goalie’s save percentage), a ring on a night he was one of the three stars, the opponent and the result. A game he did not play reads DNP. Last 10 is not shown while he is on his club’s affiliate, since the club’s games are not his.

In the news shows his latest headlines this season, newest first, his club’s game headlines that name him included. His star awards are counted under Game stars instead.

Player stats

These are a skater’s numbers. Not every table shows every column; on a computer, point at a column heading to see its full name.

ColumnWhat it counts
GPGames played: games in which he took at least one shift
GGoals
AAssists, up to two on each goal
PTSPoints: goals and assists together
+/-Plus-minus: goals for his team while he was on the ice, less goals against
PIMPenalty minutes: two for each minor, five for each major
MPMajor penalties, fighting majors included
FMFighting majors
PPG, PPAGoals and assists on the power play
SHG, SHAGoals and assists while shorthanded
GWGGame-winning goals (see below)
SShots on goal
S%The share of his shots on goal that went in
HTHits: body checks he landed
FOW, FOL, FO%Faceoffs won, faceoffs lost, and the share he won
TOIAverage time on ice per game
PERPerformance rating; see performance rating

A player who dressed but never took a shift gets no game played.

A goal scored on the power play moves no one’s plus-minus, on either side. A shorthanded goal counts like an even-strength one.

A fighting major counts under both MP and FM, and five minutes in PIM.

GWG counts only goals that win the game in overtime, and the goal that decides a shootout. A goal that ends up as the winner in regulation is not counted.

The goal that decides a shootout counts in full: a goal, a shot and a game-winning goal for its shooter, and a goal and a shot against for the goalie who let it in. It moves no one’s plus-minus. The other shootout attempts count in none of the counting columns; in PER they are graded like any other play.

Advanced

Advanced swaps in a second set of columns: under Display on a player’s page and on a team page, and beside Basic on the league page.

ColumnWhat it counts
BKSOpponents’ shots he blocked
GVAGiveaways: times he gave the puck away
TKATakeaways: times he took the puck off an opponent
PP TOI, SH TOIAverage time on ice per game on the power play and on the penalty kill
ixGIndividual expected goals: what his own shots were worth, on goal or wide of the net, at every strength
G−xGHis goals less his ixG

The rest — CF, CA, CF%, oiSH%, oiSV%, PDO and xGF% — are the team’s even-strength measures, counted while he is on the ice; they are explained under advanced stats. On a player’s page, HT sits under Advanced too.

Expected goals weigh each chance by its situation, not by how good the shooter is; what goes into them is under expected goals. G−xG shows how he finishes: above zero, he scored more than an average shooter would from the same chances; below zero, fewer. It counts the goals of the games that carry expected goals, and leaves out the goal that decides a shootout. A season played partly before expected goals were added, or before the values were last measured anew, shows them for its later games only, marked †; seasons before that show ”—”.

Every shot either goes in or it doesn’t, so one season’s G−xG carries luck. If you want to judge a shooter’s finishing, read his G−xG across several seasons on his page.

Goalie stats

These are a goalie’s numbers.

ColumnWhat it counts
GPGames played: games in which he was in net for at least one shift
GSGames started
MINMinutes in net
WWins, overtime and shootout wins included
LLosses in regulation
OTLLosses in overtime or a shootout
SAShots against
GAGoals against
SVSaves: shots against less goals against
SV%The share of shots against he saved, shown in hockey style (.915)
GAAGoals against per 60 minutes he played
SOShutouts
PERPerformance rating; see performance rating

A goalie is credited with a win, a loss, an overtime loss or a shutout only when he played a large part of the game. A goalie who played only a short part of it — a starter pulled early, or a reliever who came in late — adds the game, his minutes, the shots and the goals against, but gets no decision. Every game ends with a decision for at least one of each club’s goalies, and when the change comes near halfway, both can get the decision, and both a shutout. A backup who never went in gets no game played. A shutout also needs the team to have conceded nothing in the game.

If two goalies share the net, compare them by SV% and GAA rather than by W and SO: wins and shutouts go only to a goalie who played a large part of a game, while SV% and GAA count every shot and every minute he faced.

Goalie advanced

Advanced shows how a goalie stopped the chances he faced: under Display on a goalie’s page and on a team page, and beside Basic on the league page.

ColumnWhat it counts
xGAExpected goals against: what the chances he faced were worth
GAGoals against in the games that carry expected goals, without the goal that decides a shootout
GSAxGoals saved above expected: his xGA less that GA

When GSAx is above zero, he let in fewer goals than an average goalie would have against the same chances; below zero, more. On team and league pages the list starts sorted by GSAx. On a goalie’s own page, Advanced also shows his assists and penalty minutes.

SV% counts every shot on goal alike, and leaves out shots that miss the net. GSAx weighs each chance he faced by how good it was, shots that went wide included, so a goalie behind a defense that gives up good chances is not marked down for them, and a long shot he stops counts for little. What goes into expected goals is under expected goals.

Performance rating

PER sums up how well a player has played. Higher is better, and its color runs from orange through blue to green.

Every play he takes part in is graded: faceoffs, shots and chances, checks, penalties and more. The result of the game grades everyone who played as well; a win lifts the rating and a loss lowers it. A goalie is also graded on his night as a whole. The season’s PER averages every grade from all his games, so a busy night weighs more than a quiet one. On his Overview, the Season band shows it as Game rating and Last 10 shows it game by game.

A skater who took part in few plays in a game gets a rating for that game pulled toward the middle. If a skater has played few games or light minutes, read his PER with that in mind.

Seasons, playoffs and careers

Each row on a player’s Stats is one season with one club. A trade or an assignment to an affiliate starts a new row for the new club, so a season can have two rows; the season is named once.

Display, above the table, switches between Regular Season and Playoffs, and between Standard and Advanced. Regular-season and playoff numbers are always kept apart, and preseason games count in neither. An affiliate’s games count under Regular Season, on the affiliate’s row.

When a player has played in more than one league, a Total row for each league closes the table.

R marks a rookie season: a young player who has never before played a large part of a season at that level or a higher one. An affiliate’s row is never a rookie season.

On a league page, the season menu at the top picks an earlier season. On Stats it also offers All time: every career in the league, summed over the seasons. The All time list carries a minimum number of games, printed under it, and lists players and goalies only.

Records and all-time lists

History on a team page shows the club’s players at their best.

  • Club records — the most games, points, goals, assists, penalty minutes and goalie wins over a career with the club.
  • Season records — the best single season with the club in points, goals, assists, rookie points, penalty minutes and goalie wins.

Records count regular-season games only. They include this season and are kept up to date as it goes.

All-time leaders lists everyone who has played for the club, summed over his seasons there. Switch between Players and Goalies and between Regular Season and Playoffs, and press a column heading to sort. A minimum number of games keeps short call-ups off the list; switch it off to see everyone.

Worth knowing

  • The goal that decides a shootout counts for its shooter as a goal and a game-winning goal, and against the goalie who let it in. A winning goal in regulation is never a GWG.
  • A goalie gets a win, a loss, an overtime loss or a shutout only if he played a large part of the game. A short spell in net, as a starter pulled early or a reliever, adds to his games, minutes and shots against, with no decision; when the change comes near halfway, both goalies can get the decision.
  • A fighting major counts under both MP and FM.
  • A skater who took part in few plays in a game gets a rating for it pulled toward the middle, so a short night seldom shows as a great or a terrible one. Goalies are rated without this.

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